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        <title>McNeel Wiki brazil</title>
        <description></description>
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            <title>McNeel Wiki</title>
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        <item>
            <title>Brazil 2.0 for Rhino Automated Installation</title>
            <link>https://www.wiki.mcneel.com/brazil/automatedinstall?rev=1696012941&amp;do=diff</link>
            <description>Brazil 2.0 for Rhino Automated Installation

	&quot; Summary: Three ways to install Brazil 2.0 for Rhino without user intervention.&quot;

Requirements:

To deploy Brazil 2.0 for Rhino using any of the methods below use the appropriate .MSI file from the CD, or for Beta and Eval installers.</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>brazil</category>
            <pubDate>Fri, 29 Sep 2023 18:42:21 +0000</pubDate>
        </item>
        <item>
            <title>Brazil Depth of Field Details</title>
            <link>https://www.wiki.mcneel.com/brazil/depthoffield?rev=1597445311&amp;do=diff</link>
            <description>Brazil Depth of Field Details
      Brazil r/s for Rhino Wiki pages 
----------

Brazil r/s Depth of Field Details



     Rhino viewport screenshot. Brazil materials can be simulated and displayed in the real-time viewport.      Brazil rendering with no DOF effect. Everything is in focus.</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>brazil</category>
            <pubDate>Fri, 14 Aug 2020 22:48:31 +0000</pubDate>
        </item>
        <item>
            <title>Brazil 2.0 Development</title>
            <link>https://www.wiki.mcneel.com/brazil/devstatus?rev=1597445311&amp;do=diff</link>
            <description>Brazil 2.0 Development

Download from &lt;http://download.rhino3d.com/brazil/2.0/sr/download&gt;

	&quot;Brazil 2.0 for Rhino development status &quot;

2013-08-30: Service Release 3

Features

	*  Per object and material analytic displacement.
	*  Environment scaling added (in Brazil option, environment panel).
	*  Defaults changes - shadows, skylight, environment sky on by default and higher anti-aliasing.</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>brazil</category>
            <pubDate>Fri, 14 Aug 2020 22:48:31 +0000</pubDate>
        </item>
        <item>
            <title>Brazil Features</title>
            <link>https://www.wiki.mcneel.com/brazil/features?rev=1597445311&amp;do=diff</link>
            <description>Brazil Features
 
Brazil Rendering System feature list

	&quot; Summary: This page discusses some of advanced features that are available in Brazil r/s.&quot;






Technical description

This wiki page aims to highlight several Brazil features (This is not a complete list, indeed</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>brazil</category>
            <pubDate>Fri, 14 Aug 2020 22:48:31 +0000</pubDate>
        </item>
        <item>
            <title>Brazil Getting Started Guide</title>
            <link>https://www.wiki.mcneel.com/brazil/gettingstarted?rev=1597445311&amp;do=diff</link>
            <description>Brazil Getting Started Guide



This Getting Started Guide is for Rhino users unfamiliar with advanced rendering programs like Brazil. If you are new to advanced rendering, much of the learning process comes down to absorbing new terminology such as</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>brazil</category>
            <pubDate>Fri, 14 Aug 2020 22:48:31 +0000</pubDate>
        </item>
        <item>
            <title>Brazil for Rhino</title>
            <link>https://www.wiki.mcneel.com/brazil/home?rev=1597445311&amp;do=diff</link>
            <description>----------

Brazil for Rhino
 
Notes

	*  This plug-in is now a shipped product.  Check the Brazil for Rhino web site for details.
	*  A great rendering engine, although it is not the only great rendering engine available. Look at the gallery on the Brazil forum to see users' posted images to see the wide variety of images possible in Brazil. There is also a link for the materials you may want to download.</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>brazil</category>
            <pubDate>Fri, 14 Aug 2020 22:48:31 +0000</pubDate>
        </item>
        <item>
            <title>Interior lighting Techniques</title>
            <link>https://www.wiki.mcneel.com/brazil/interiorlighting?rev=1597445311&amp;do=diff</link>
            <description>Interior lighting Techniques

Brazil r/s v2 for Rhino






Brazil r/s offers a wide variety of control for how light and shadow are calculated in any given rendering. This tutorial will cover several techniques for lighting an interior scene in Rhino and will hopefully demystify the process of choosing photon map and light parameters. To make things simple, here are three</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>brazil</category>
            <pubDate>Fri, 14 Aug 2020 22:48:31 +0000</pubDate>
        </item>
        <item>
            <title>Brazil for Rhino</title>
            <link>https://www.wiki.mcneel.com/brazil/jewelrytutorial?rev=1597445311&amp;do=diff</link>
            <description>Brazil for Rhino

Rendering jewelry in Brazil for Rhino

This tutorial covers techniques for rendering jewelry models with Brazil for Rhino. This process uses advanced features such as caustic photons, custom index of reflection, and refraction values.</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>brazil</category>
            <pubDate>Fri, 14 Aug 2020 22:48:31 +0000</pubDate>
        </item>
        <item>
            <title>Brazil r/s 2.0 Development</title>
            <link>https://www.wiki.mcneel.com/brazil/knownissues?rev=1597445311&amp;do=diff</link>
            <description>Brazil r/s 2.0 Development

Brazil r/s 2.0 for Rhino Known Issues

	&quot; Summary: This page is a great place to post any bugs or problems you encounter while using the WIP or Beta release of Brazil.  The development team will also post known issues here between releases so you have some idea of what we are already fixing.</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>brazil</category>
            <pubDate>Fri, 14 Aug 2020 22:48:31 +0000</pubDate>
        </item>
        <item>
            <title>Brazil Light Options</title>
            <link>https://www.wiki.mcneel.com/brazil/lightoptions?rev=1597445311&amp;do=diff</link>
            <description>Brazil Light Options
 
Brazil rendering system lights

	&quot; Summary: This page discusses the settings for light objects in Brazil r/s 2.0 for Rhino&quot;

Let there be light

A rendering needs a light source or it becomes completely black (unless you're using special non-photorealistic materials such as Toon). There are several ways of introducing light into a 3D scene. All are covered in these wiki pages.</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>brazil</category>
            <pubDate>Fri, 14 Aug 2020 22:48:31 +0000</pubDate>
        </item>
        <item>
            <title>Brazil Options Explained</title>
            <link>https://www.wiki.mcneel.com/brazil/options?rev=1597445311&amp;do=diff</link>
            <description>Brazil Options Explained
      Brazil r/s for Rhino Wiki pages 
----------

Brazil rendering system options

	&quot; Summary: This page lists most of the options that are available in the Brazil for Rhino plug-in. There is a brief explanation of the purpose and effects of each one. Since Brazil for Rhino is not complete, some options are not yet implemented.</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>brazil</category>
            <pubDate>Fri, 14 Aug 2020 22:48:31 +0000</pubDate>
        </item>
        <item>
            <title>Brazil r/s 2.0 for Rhino</title>
            <link>https://www.wiki.mcneel.com/brazil/rendercache?rev=1597445311&amp;do=diff</link>
            <description>Brazil r/s 2.0 for Rhino

Using the Brazil Render Cache with Auto Occlusion for fast renderings.

Download example files
The following show how to use Brazil's Render Cache Auto-occlusion option. Using Render Cache is a fast method of calculating global illumination in Brazil. The trade-off for speed is non-realistic shadows where your model makes contact with the ground plane.</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>brazil</category>
            <pubDate>Fri, 14 Aug 2020 22:48:31 +0000</pubDate>
        </item>
        <item>
            <title>Brazil Rendering System Sampling</title>
            <link>https://www.wiki.mcneel.com/brazil/sampling?rev=1597445311&amp;do=diff</link>
            <description>Brazil Rendering System Sampling
 Brazil r/s for Rhino Wiki pages 
Robert McNeel &amp; Associates
	&quot; Summary: This page discusses sampling in the Brazil render engine, sampling in general, and guidelines for proper setups.&quot;




What is sampling?

Real life is continuous. So is a 3D scene. Even a finite surface suspended in space and lit by a spotlight has an infinite number of different colors. In actuality, atoms terminate this regress, but Rhino is not aware of atoms so we cannot count on them in …</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>brazil</category>
            <pubDate>Fri, 14 Aug 2020 22:48:31 +0000</pubDate>
        </item>
        <item>
            <title>Scripting methods for Brazil</title>
            <link>https://www.wiki.mcneel.com/brazil/scripting?rev=1597445311&amp;do=diff</link>
            <description>Scripting methods for Brazil

	&quot; Note: See also Scripting methods for the RDK&quot;

To get a scripting object for Brazil, use the following code:
 dim brazil
 set brazil = Rhino.GetPlugInObject(&quot;Brazil for Rhino&quot;)
Then use the Brazil object to access the functions below.

Methods
 DocumentParameter(strPath, varValue)</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>brazil</category>
            <pubDate>Fri, 14 Aug 2020 22:48:31 +0000</pubDate>
        </item>
        <item>
            <title>An introduction to the Brazil Shader system</title>
            <link>https://www.wiki.mcneel.com/brazil/shaders?rev=1597445311&amp;do=diff</link>
            <description>An introduction to the Brazil Shader system
 
	&quot; Summary: This page discusses the way in which Brazil manages shaders (materials and textures).&quot;

	*  
	*  
	*  
		*  
		*  
		*  
		*  
		*  
		*  
		*  

	*  Additional Brazil shaders
		*  
		*</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>brazil</category>
            <pubDate>Fri, 14 Aug 2020 22:48:31 +0000</pubDate>
        </item>
        <item>
            <title>Brazil r/s 2.0 User Lounge</title>
            <link>https://www.wiki.mcneel.com/brazil/userslounge?rev=1597445311&amp;do=diff</link>
            <description>Brazil r/s 2.0 User Lounge

	&quot; Summary: Free form Brazil r/s user area&quot;

If you have Brazil r/s WIP renderings, comments, etc, feel free to post em here...especially renderings =)

Note about renderings on the Wiki

I've started posting the images that were added here in the Brazil Gallery:</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>brazil</category>
            <pubDate>Fri, 14 Aug 2020 22:48:31 +0000</pubDate>
        </item>
        <item>
            <title>Brazil r/s 2.0 for Rhino Wish List</title>
            <link>https://www.wiki.mcneel.com/brazil/wishlist?rev=1597445311&amp;do=diff</link>
            <description>Brazil r/s 2.0 for Rhino Wish List

	&quot; Summary: Post your bestest wishes here&quot;

And where is the Help document for the decal?..

Just post more tutorials for lighting. That is crazy important for newbie.

And please make the  light target  able to be directly moved. That would be much better and it's easier to setup lights!:)</description>
            <author>anonymous@undisclosed.example.com (Anonymous)</author>
        <category>brazil</category>
            <pubDate>Fri, 14 Aug 2020 22:48:31 +0000</pubDate>
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